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  • Sunday Reticle Iteration Nov 16, 2015

      Iteration after iteration with the 2D artist hit pay-dirt. We made a great player reticule that conveys information much...

  • Friday Plans and Procedures Nov 13, 2015

      The flare of imagination needs to be constantly reeled in to keep the scope in check this close to...

  • Dev Update 11-13-2015 Nov 13, 2015

        Still at it! Fingers typing hurriedly making coherent documentation sentences. Our spec docs get updates, dialog sees another...

  • Tuesday Looting Specs Nov 11, 2015

      Over the past couple days we’ve generated several system docs to cover some needed loot distribution and art specs....

Lynxus

Victims of a extra-terrestrial bio-phage, the Brambleclaw people were exiled several millennia ago. Since then, they have been waging war against the galaxy, invading planet after planet, and slaughtering whole entire species. Now a different sort of target has fallen into their line of sight…

  • Things that go ‘boom’
    500Starter_Chaingun

    WEAPONS! Everyone likes blowing things up and making them into smoking piles of scrap, right? The biggest question is how to do it. Well, take a look at this! That’s over thirty different weapons to attach to your Luz and give those nasty Brambles whatfor! Everything from flamethrowers (they do, indeed, werf flammen) to high-speed […]

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  • UPDATE!
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    Good day Pilots! There’s been some big news here at Mega World Studios. New art, new weapons, new levels! We’ve added a few new members of the team, be on the lookout for some great things from them in the future. Time to clear out the old, dead tech and get the new gear online! […]

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  • Omegatech Trailer
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    Working on a trailer has its excitement and also take a long time to prepare. The end result makes us smile and we hope you’ll enjoy it too.   Choosing the music makes a transition from an epic introduction to a oriental rapid paced adventure. At first we went with one solid theme across the […]

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  • OmegaDecks: Pilots
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    Introducing OmegaDecks: Pilots, a card game based directly off of the OmegaTech universe. From the very beginning we wanted OmegaTech to feel like a card game in real time. Both the video game and the card game have come together to capture the feeling of actually building a deck from cards and playing out.   […]

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